Transformers Takara Masterpiece MP25L Loudpedal MP25 Tracks

TETTO'EKO Lizardman Warhammer Fantasy Workshop Finecast Games Citadel wgkayn1190-Games

TETTO'EKO Lizardman Warhammer Fantasy Games Workshop Citadel Finecast

Guten Tag ! Wir suchen für seinen Pool an freiberuflichen Teamer*innen interessierte Menschen, die in der außerschulischen europäischen Jungenbildung projektbasiert arbeiten möchten. Vintage 1988 Teenage Mutant Ninja Turtles Leonardo On A 10 Back Unpunched Card

Facts & Figures:
– Einsatz in nationalen und internationalen Jungeneuropaprojekten
– Europakompetenz, interkulturelles Lernen, methodische Vielfalt, non-formale Bildung
– Arbeiten im Team und/oder eigenverantwortlich

Ihr solltet:
– Bock auf junge Menschen und keine Angst vor Gruppen haben
– Idealerweise EU-Grundlagenwissen mitbringen
– Bereit sein, euch einzuarbeiten und Spaß an non-formalen Bildungsprozessen haben

Infos:
– Idealerweise im Umkreis von 200km um 56470 Bad Marienberg wohnen 
– Wir geben ein Zimmer mit Bad + Essenraum Vintage 1990’s Teenage Mutant Ninja Turtles Scumbug On Un-Punched 24 Back Card
– Dauer drei bis acht Tage ja nach Projektart
– Honorarvergütung

Vintage 1992 Matchbox Thunderbirds 2 Grün Spaceship Electronic Playset Toy 16

TETTO'EKO Lizardman Warhammer Fantasy Workshop Finecast Games Citadel wgkayn1190-Games

Nebelschwaden. Scheinwerferlicht. Am Ende der Reise stand eine Bühne aus Gold. Die 42 Jugendlichen, die eine Woche lang durch UNCHARTED 4 - Ultimate Nathan Drake Action Figure Neca gereist waren, um das Antivirus gegen den persönlichen und gesellschaftlichen Untot zu finden, hatten nun einen Ort um von ihren ganz persönlichen Erfahrungen zu berichten. Und das taten sie. Offen, berührend, emotional bewegt und bewegend. Auf Soundcloud haben wir jetzt den Roh-Mitschnitt der Reden der Jugendlichen hochgeladen, um auch noch einmal deutlich zu machen, wie wichtig und mächtig transformierende Bildungsprojekte tatsächlich sind.

Vintage 1997 Polly Pocket Jewel Secrets Case Princess + Original Figure RAREDer Vorwurf, dass Politik immer nur fernab der Bürger*innen stattfindet und die menschen kein Gehör finden, ist ein Mythos. Es gibt zahlreiche Chancen, sich einzumischen und mitzumachen.

Der Europäischer Bürgerdialog “Ländlicher Raum Rheinland-Pfalz” – Unsere Heimat, unser Europa, unsere Zukunft! ist ein gutes Beispiel dafür. Mehr noch: Diese europäische Kommunikation findet bewusst nicht in den großen Ballungszentren und Städten, sondern im ländlichen Raum statt. Auch die Stimmen der Menschen aus diesen Lebensumfeldern ist wichtig, es gibt sie in ganz Europa und sie bedürfen der Beachtung.

Vintage Polly Pocket Fuzzy Kitten Locket 100% Comple 1993 By Blaubird Excellent

Auf Initiative der Europäischen Kommission realisiert die europäische Bildungs- und Begegnungsstätte Europahaus Marienberg in Kooperation mit der Landeszentrale für politische Bildung im Rahmen eines Modellprojektes der Bundeszentrale für politische Bildung einen Europäischen Bürgerdialog, um die Stimmen aus dem Westerwald nach Brüssel zu tragen und die europäischen Entscheidungsträger an den Meinungen, Einstellungen und Ideen der Bürger*innen vor Ort teilhaben zu lassen.

Wichtig ist, es geht nicht um Fachwissen oder universitäre Diskurse, sondern um die Gefühlslage der Menschen. In Form eines World Cafés kommen die Menschen zusammen, um zu teilen, zu diskutieren, Fragen zu stellen und zuzuhören. Sie sind herzlich eingeladen, seien Sie dabei und bringen Sie sich ein!

Europäischer Bürgerdialog
“Ländlicher Raum Rheinland-Pfalz” – unsere Heimat, unser Europa, unsere Zukunft!
Montag, 13. August 2018, Start 18.00 Uhr, Meet-and-Greet ab 17.00 Uhr
Europahaus Marienberg, Villa Europa, Europastr. 1, 56470 Bad Marienberg

 

 

Year of the Lord - vintage rare old antique collectible religious board game

TETTO'EKO Lizardman Warhammer Fantasy Workshop Finecast Games Citadel wgkayn1190-Games

What a deep experience. What a beautiful journey. Vintage 40's Doll Brush Lucite with Original CaseFrom Dead to Undead to being alive. We went in. All the way. Together with 40 young adults from 7 different countries (Poland, Hungary, Italy, Slovakia, Czech, Germany and Syria) we dived right into a transformative storytelling process we designed along the lines of the popcultural Zombie-Apocalypse narrative.

We went on a 7 day journey to find an anti-zombie-virus. We went way beyond exploring the “Zombification” of our politics and society, but also turned our eyes inwards to see how our very Selfs already showing Zombie-Symptoms. We went to find out how we and others limit ourselves. And we came to reconsider what it is, that makes us humans? How can we reconnect with our Selfs, others and the world around us? And finally: What are the most important human Soft Skills we need to (re)learn to not only survive but creatively redesign the Zombified World (inside and outside of us) we live in?

To do this the HeartWire-Team created a framework full of immersive learning technologies (digital and analogue) ranging from Drama Games, Big Talks in Safe Spaces, Live Action Role Play and Virtual Reality – we set up 3 VR studios inside which participants were free to experience awe, empathy and the power of playfulness.Vintage 70'S Körper + Kopf Gi Hi Jo 1975 Hasbro These carefully curated methods lead the young participants into a completely new learning process our western educational systems simply do not provide. We documented the week collaboratively with a Super Luxury Faux Fur Fabric Material - LONG PILE SCARLET, that everybody had access to. Allowing everybody to post and delete visual content from the week.

The young men and women were craving for this experience and we are all so very grateful for having had the possibility to work with these brave, intelligent and beautiful human beings.

We are deeply moved by the feedback and responses we got from the young participants showing us once again the importance of an education that embraces not only cognitive means but also fully involves body and emotion as learning entities.

Vintage 80's Crossbows and Catapults Lot

What a deep experience. What a beautiful journey. From Dead to Undead to being alive. We went in. All the way. Together with 40 young adults from 7 different countries (Poland, Hungary, Italy, Slovakia, Czech, Germany and Syria) we dived right into a transformative storytelling process we designed along the lines of the popcultural Zombie-Apocalypse narrative.

We went on a 7 day journey to find an anti-zombie-virus. We went way beyond exploring the “Zombification” of our politics and society, but also turned our eyes inwards to see how our very Selfs already showing Zombie-Symptoms. VINTAGE 90'S SINDY DOLL DISCO BRUNETTE MIB HASBRO RARE GREEKWe went to find out how we and others limit ourselves. And we came to reconsider what it is, that makes us humans? How can we reconnect with our Selfs, others and the world around us? And finally: What are the most important human Soft Skills we need to (re)learn to not only survive but creatively redesign the Zombified World (inside and outside of us) we live in?

To do this the HeartWire-Team created a framework full of immersive learning technologies (digital and analogue) ranging from Drama Games, Big Talks in Safe Spaces, Live Action Role Play and Virtual Reality – we set up 3 VR studios inside which participants were free to experience awe, empathy and the power of playfulness. These carefully curated methods lead the young participants into a completely new learning process our western educational systems simply do not provide. We documented the week collaboratively with a Zombieland-Insta-Account, that everybody had access to. Allowing everybody to post and delete visual content from the week.

The young men and women were craving for this experience and we are all so very grateful for having had the possibility to work with these brave, intelligent and beautiful human beings.Vintage Action Man ATOMIC MAN WITH PART ROTOCOPTER PALITOY

We are deeply moved by the feedback and responses we got from the young participants showing us once again the importance of an education that embraces not only cognitive means but also fully involves body and emotion as learning entities.

Project lead: thinkeurope youth education (Europahaus Marienberg)

Project design: thinkeurope youth education (Europahaus Marienberg) and HeartWire